Gamepad Shader Playground
An experimental project I am using to learn wgsl shaders and game programming.
Enables using a gamepad for flying around and navigate between entities.
Camera is only controlled with a Gamepad.
Left stick: left, right, up, down
Right stick: yaw, pitch
Left trigger: toggle prev entity (wip)
Right trigger: toggle next entity (wip)
Left trigger 2: reverse
Right trigger 2: forward
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